My Experience with Super Hexagon: Afraid of Failure

Edit: November 21st, 2022

Back in 2019, at the time of originally writing these thoughts, I was a deeply unstable young adult.

However I believe that through enabling myself to express, and as a result confront myself about all of this, I managed to grow.

Nowadays I sometimes think back in shame at the thoughts of anyone coming across and reading this seemingly innocent article about Super Hexagon and encountering something else, much more personal, much angrier.

I’ve had thoughts of removing it entirely but I believe it would be against the point and the lessons i’ve learned through making it, it would be a disservice to my younger self.

I believe that even back then I wanted it to feel sudden and confrontational, I wanted it to inspire that same strong feeling of the intrusive thought I’ve had that day while playing Super Hexagon.

Perhaps even more importantly, I wanted to be open about it, I wanted to get myself out there and go against my preconceived notion that showing your true colors is an ugly and undesirable thing to do.

So instead of deleting this article i’ll do the sensible thing and simply say:

The following article contains troubling themes, read at your own discretion.

Lately I have been spending time on Super Hexagon. One run is around 20 seconds to 1-2 minutes (if you’re doing very well) which makes it an ideal time killer.
I tend to be very conscious about how I spend my time. No, that’s not quite right, i’m obsessive about it.
Nothing feels more dreadful to me than losing precious minutes of my time on trivial things or at worst nothing at all.
Perhaps if I always live my life to the fullest I won’t have to get hurt by feelings of regret.
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Continue reading “My Experience with Super Hexagon: Afraid of Failure”

Danganronpa V3 Is A Love Declaration To Fiction

artwork by 江ノ内愛

/!\ Spoiler Disclaimer/!\

This is meant for people who have played Danganronpa: Trigger Happy Havoc, Danganronpa 2: Goodbye Despair and Danganronpa V3: Killing Harmony to completion.

If you haven’t already I highly recommend closing this, shutting down your favorite social medias for a month or two and buying those games right now.

Danganronpa V3 is Available on Steam, PS4 and PSVita

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How NieR: Automata uses its soundtrack and camera to improve the player’s immersion (Spoilers)

 

NieR: Automata, released in 2017, Developed by Platinum Games and directed by our wacky but very interesting man Yoko Taro is to me a very special game and I’d say one of the most striking thing about it was the way it uses its soundtracks and camera to create one of the most fascinating and emotional experience I’ve had the pleasure to encounter in the medium.

Continue reading “How NieR: Automata uses its soundtrack and camera to improve the player’s immersion (Spoilers)”